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Trick or Trap is a level 5 dungeon located in the Ruins of Illefarn area.

Requirements[]

Adventure Description[]

Correspondence from a mysterious agent of Thay named "Jack" found in the depths of Neverdeath's catacombs point to the presence of a secret necromantic laboratory within the ruins of Illefarn. Doomguide Volahk exhorts you to make haste! Uncover the Thayans' secret plot and ensure it does not reach fulfillment!

Rewards[]

Adventure Unlocked (Upon Completion)[]

Room Layout[]

Map of Trick or Trap

Map of Trick or Trap

Room 1 (Illefarn Laboratory)[]

  • Empty.

Room 2 ("Jack")[]

Room 3 (An Experiment)[]

  • Empty.
  • The northern zoning area will lead to Room 4, the eastern one will lead to Room 5.
  • Once you enter this room, you can't go back. Even after killing Jack in Room 7, you can't go back to rooms 6, 5, 4/3, etc. I wanted to go back to Room 4 to collect the treasure after the Jack fight in Room 7 so that when I had a member die by the Room 4 Level 10 death trap, it wouldn't really matter. Well, it doesn't let you do that :).

Room 4 (An Interesting Choice)[]

  • 1x Death Trap (Level 10). If a character steps on the trap or attempts to disarm it, that charcacter will unavoidably die. However, the fallen member can be revived with a Potion of Life or a Raise Dead (Cleric) spell.
  • Unlocked chest (Item Loot)

Room 5 (..."the gift of insight"...)[]

  • 2x Evermending Chillborn
  • 2x Evermending Corpse
  • The creatures in this room are immune to melee & ranged damage, only ongoing and spell damage are effective.
  • Once you've entered this room, you cannot go back to the previous rooms. You can only go onward to Room 6 after all creatures are killed.

Room 6 (A Mysterious Trap)[]

  • Traps: 1x Mysterious Trap (Level 10)
  • The trap in this room restores health to all party members. Trust it; just walk onto the trap with any character.

Room 7 ("...one final gift...")[]

  • Basic loot (gold and consumables. 4x Pumpkin Masks were removed from loot.)

Loot[]

Heroic[]

Room 4 Chest, 4 random items among:

Hard[]

Room 4 Chest

Normal[]

Room 4 chest (3 item slots total, 1 item will appear twice)

The same items show up for all classes, regardless of class restrictions.

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