Attacks[]
- Black Vapors
- Ranged, poison damage
- Burst damage, poison
- Ongoing damage, poison
- - opponent attack
- Death Bolt
- Ranged, necrotic damage
- Causes opponent to retreat
- Evervating Burst
- Ranged, necrotic damage
- Slows
Defenses[]
- Level 9 Stats:
- AC: 22
- REF: 22
- FORT: 24
- WILL: 25
- HP: 76
- Level 10 Stats:
- AC: 23
- REF: 23
- FORT: 25
- WILL: 26
- HP: 80
- Level 11 Stats:
- AC: 24
- REF: 24
- FORT: 26
- WILL: 27
- HP: 84
- Level 12 Stats:
- AC: 25
- REF: 25
- FORT: 27
- WILL: 28
- HP: 88
- Level 14 Stats:
- AC: 27
- REF: 27
- FORT: 29
- WILL: 30
- HP: 30
Encounter Areas[]
Lore[]
The Red Wizards are the masters of Thay, the conquerors of that land’s native Rashemi, and the would-be magical overlords of Faerûn. They focus on a school of magic more intently than any specialist, achieving incredible mastery of magic within a very narrow focus. Seen as cruel and evil tyrants by people across Toril, a few choose to leave their region, assume secret identities, and practice magic without having to worry about political alliances and possible slave uprisings. Early in their careers, would-be Red Wizards specialize in a school of magic. All Red Wizards have some skill as a specialist wizard, and most follow that path exclusively, but a few dabble in other sorts of learning (such as combat or divine magic).